package org.wak.action.actions
{
	import org.wak.main.AdventureMaster;
	
	public class LookAtAction extends BaseAction
	{
		public function LookAtAction()
		{
			super();
			mActionId = AdventureActions.ActionIdLookAt ;
			mActionText = AdventureMaster.Texts.LookatText ;
		}
		
		public override function GetNoActionText():String
		{
			var fNoActionText:String = "" ;
			
			if( mParam1.description == "" )
				fNoActionText = AdventureMaster.Texts.LookNoAction + " "+ mParam1.interactionName ;
			else
				fNoActionText = mParam1.description ;
			
			return fNoActionText ;
		} 
		
	}
}